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Retroactively adding transport destinations to maps?


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#1 Odyssey

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Posted 13 January 2013 - 08:59 PM

So, with the release of Station Iowa and the latest Voyager beta, I'm looking into renting two servers and pointing the external transport locations to each other. Is it possible to add this retroactively without modifying the .BSP?


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#2 Alex H

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Posted 13 January 2013 - 09:03 PM

Both those maps already have the function, I believe there's a configuration file somewhere you need to edit to make the actual cross server transports possible.

 

In terms of other maps, you need LUA script additions.


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#3 Harry Young

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Posted 13 January 2013 - 09:28 PM

Are you talking about transferng between both servers trough the transporter system? If so I just tested that system and it appears to be bugged. I'll be looking into that within the next few days.

 

On another note: You won't need 2 servers to do this. The game running twice parallel on one server but 2 different ports will do the trick just fine ;)



#4 Odyssey

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Posted 13 January 2013 - 09:46 PM

Are you talking about transferng between both servers trough the transporter system? If so I just tested that system and it appears to be bugged. I'll be looking into that within the next few days.

 

On another note: You won't need 2 servers to do this. The game running twice parallel on one server but 2 different ports will do the trick just fine ;)

Yes, that's what I was asking about. I just don't know how to set it up.


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#5 Harry Young

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Posted 14 January 2013 - 06:35 AM

Sure, it has server-side only dependencies anyways.



#6 Odyssey

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Posted 14 January 2013 - 05:07 PM

Sure, it has server-side only dependencies anyways.

 

How do I get working between Vanderbilt and Voyager on two different servers?


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#7 Harry Young

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Posted 14 January 2013 - 05:22 PM

It does not work with the current public version. I'll look into this soon. Once I got this figured out I'll tell you





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