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Logitech G15



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#1 Scooter

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Posted 24 August 2008 - 01:47 PM

I bought a Logitech G15 keyboard yesterday and I'm loving it. The number of supported games is a little disappointing, but that's why they made it possible to add support for games yourself. I started making a profile for Elite Force, creating all the macros, and it's sort of bothering me how it all works.

If, in game, I have the R key bound to "Chat - Target", then I create a macro where the R key is pressed. Now if I want to share that profile with others, the Chat - Target feature won't work for them unless they edit the macros to match their keyboard settings in-game.

Do I need to change the macros to use the actual console commands?

#2 TiM

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Posted 24 August 2008 - 03:16 PM

Hehe... welcome to the G15 club. :D

I think, apart from me, Nazar, Red and Dom have one as well.... :D Definitely the coolest keyboard I've ever used. XD

Hmmmm... as far as I know, the macro system works by emulating keypresses which are then sent to the target application... so actually supporting console commands without running them through a keybind first sounds a little tricky.

It might be possible to write a keyboard app to do that... but then you'd need to find a way to deliver that to the actual game console.

But I think that's the same way EFKT2 works... It's not impossible... but pretty icky...

#3 Lee

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Posted 24 August 2008 - 10:31 PM

I have an...

IBM KB-9910
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#4 Scooter

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Posted 25 August 2008 - 06:16 PM

I was able to record a macro where I opened the console, typed "/say blah" and closed the console again. It seemed to work ok. I also tried a macro for jumping, which seemed to screw up my actual jump key and made me jump every time I closed the console.

I think in the end it will work, and it had better because some things are not normally bound to anything. I was planning to make profiles for EF SP, EF HM, and RPG-X2.

#5 TiM

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Posted 16 October 2008 - 08:22 AM

Hmmm.... I guess that would work.... but if you were moving, wouldn't you notice a brief stop as the console came down...?

I guess the macro keys don't actually have ASCII values assigned to them, else you could treat them as normal binds then... XD

Either way.... one of these days, I want to write an applet for the G15.
Thanks to Q3E Minimizer, I think I have all of the necessary data we'd need to be able to pass commands directly to the console of an active Q3 instance... :)

We'd need to make a list of stuff that would go well there hehe

#6 Scooter

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Posted 16 October 2008 - 02:18 PM

I haven't done much with this idea since my last post, but from the tiny bit of testing I did do, you don't even notice the console opening and closing because it happens in milliseconds.

#7 TiM

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Posted 16 October 2008 - 04:18 PM

Oh wow really...?

Huh... I guess that's fine then.




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