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10 Reasons Why Mass Effect Sucks



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#1 Lee

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Posted 03 June 2009 - 11:55 PM

10.) Dreadful voice acting - While there are some good guys involved in Mass Effect such as Armin Shimerman, Marina Sirtis and Seth Green and such playing a few key roles, the rest mainly just plain suck. A noteworthy example is that asari bitch you pick up who can't use contractions for the life of her when everyone else in her race uses them just fine but she can't because she's exotic or something.
9.) Unreal Engine's lag and bad design choices.
8.) Completely standard sci-fi storyline "borrowed" from various franchises with a plot twist so obvious I had to ask Google what people meant after I completed the scenario. I figured out exactly what would happen the first time I heard that an ancient evil race destroyed all life in the galaxy fifty thousand years ago. I'm sure you can infer what's going to happen if you haven't played it yet.
7.) Generally bad graphical decisions such as Unreal Engine's primitive shadows dancing around because of all the light sources, J.J. Abrams lens flares, and obnoxious bloom effects.
6.) While the story branches out expansively, the missions themselves are extremely linear.
5.) Weapons that either stay overheated or go without the zoom functions throughout the scenario. I had to restart probably five times before the game got it right.
4.) Since your two squadmates are too stupid to just follow you into elevators after you push an activate button, they automatically transfer behind you and put you all in an immobile state while the elevator moves. Sometimes, when the elevator stops, it forgets to actually let you start moving again.
3.) Generally bad AI that do nothing but hide.
2.) View is distorted for minutes on end after a rocket hitting things near me, and I am not exaggering anything.
1.) Walking and quicksaving at the same time crashes the game.

My computer is completely capable of running various other games on the Unreal Engine and other games on a similar graphics budget. It's just that every time you open the game you find something new. I'm not saying you find something new that is, in fact, good, but if you're in the mood for something that is completely graphically and erroneously unstable, BUY THIS GAME. I will certainly not buy any sequels or games previously released by BioWare.

I am forced to limit this to ten reasons of why this game is the absolute worst game in the history of video games. Runners up are not just limited to technical problems and I may post them someday.

Never have I played a game fully patched in suc a state of disrepair as Mass Effect. Why do people like a game worth an absolute zero.
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#2 Gar

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Posted 04 June 2009 - 02:41 PM

10.) Dreadful voice acting - While there are some good guys involved in Mass Effect such as Armin Shimerman, Marina Sirtis and Seth Green and such playing a few key roles, the rest mainly just plain suck. A noteworthy example is that asari bitch you pick up who can't use contractions for the life of her when everyone else in her race uses them just fine but she can't because she's exotic or something.
9.) Unreal Engine's lag and bad design choices.
8.) Completely standard sci-fi storyline "borrowed" from various franchises with a plot twist so obvious I had to ask Google what people meant after I completed the scenario. I figured out exactly what would happen the first time I heard that an ancient evil race destroyed all life in the galaxy fifty thousand years ago. I'm sure you can infer what's going to happen if you haven't played it yet.
7.) Generally bad graphical decisions such as Unreal Engine's primitive shadows dancing around because of all the light sources, J.J. Abrams lens flares, and obnoxious bloom effects.
6.) While the story branches out expansively, the missions themselves are extremely linear.
5.) Weapons that either stay overheated or go without the zoom functions throughout the scenario. I had to restart probably five times before the game got it right.
4.) Since your two squadmates are too stupid to just follow you into elevators after you push an activate button, they automatically transfer behind you and put you all in an immobile state while the elevator moves. Sometimes, when the elevator stops, it forgets to actually let you start moving again.
3.) Generally bad AI that do nothing but hide.
2.) View is distorted for minutes on end after a rocket hitting things near me, and I am not exaggering anything.
1.) Walking and quicksaving at the same time crashes the game.


10. As opposed to what? The voice acting gets things done...I don't know what you're version of "awesome" voice acting is though...
9. I got no lag on this end. Unreal Engine does a good job and what design choices are you bashing?
8. Okay...You're bashing its story now...Go back to playing Doom 3...
7. I thought the visual style worked for it. I agree about the shadows though, but it looks mostly fixed in the next one.
6. Also agreed. The planet's are bland as well.
5. That sounds like a bug...have you gotten any of the achievements?
4. So...? Are you a fan of Halo? Just wondering...
3. I'm sure they beat you plenty of times unless you played on easy.
2. Not for me.
1. Also not for me.

It sounds like a lot of the problems you have are the result of bugs which not a lot of people have...

I'm not saying you find something new that is, in fact, good, but if you're in the mood for something that is completely graphically and erroneously unstable, BUY THIS GAME.


Well, maybe your rig just sucks...mine isn't as great as it used to be and it can STILL play this at full with no lag and no graphical bugs.

Never have I played a game fully patched in suc a state of disrepair as Mass Effect. Why do people like a game worth an absolute zero.


Because people aren't...um...cynical? Most people aren't. A lot of people have mid-to okay rigs that can actually run games...and, you know, appreciation for the story if you actually paid attention to it...

It sounds like you're the sort of person who really enjoyed Doom 3 for it's wholesome family fun and "excellent" storyline. Have a nice day.

#3 JDavid

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Posted 04 June 2009 - 07:37 PM

Its posts like this that make me want to get the game :D


Dont diss DOOM 3 either.



#4 Lee

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Posted 04 June 2009 - 07:51 PM

My computer is completely capable of running various other games on the Unreal Engine and other games on a similar graphics budget.

3.5 GB RAM
512 MB MSI Radeon HD4870
Intel Core2 Duo E6750 3.20 GHz
(That's good, if you don't know.)

Doom 3 has a well-detailed and written storyline. The concept is what it has always been, but unlike just some small backstory of Hell invading Mars, it has
a story-driven scenario with everything happening for a reason.

Mass Effect has a storyline with minimal plot holes but also with minimal plot twists and easily forgettable characters. I have also seen absolutely everything used in this game already in Star Trek and Star Wars along with a few other various sci-fi episodes that aren't worth mentioning much. It's very unoriginal and they did absolutely nothing to change that.

I'm not sure how you can go along saying weapons working improperly sounds like a bug and then ask me about how many achievements I've gained as I've not kept track, but I've upgraded my weapons whenever I've found better ones lying around and they all had the same problem until I restarted the campaign, which made the first mission and few cinematics the most boring things ever by now.

I can generally run this at 60 FPS on the maximum settings and a stable 30 FPS in Fraps (though I haven't tried it at 50 or 60 FPS) so I'll record the bugs I encounter next time I play through (at one of the higher difficulty levels, mind you), though I'll not be able to take a video of that walking-quicksave flaw of course.

And what's with the Halo comment? I've never played the franchise so I'm not sure what you mean if it has bugs or something.
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#5 Smyth Wesson

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Posted 04 June 2009 - 08:13 PM

With regards to point number 8. Basically most any non-book scifi story from the late 60s onwards is gonna be some **** thrown in a blender.

Star Trek: Forbidden Planet The Series, basically. Later mashed together w/ spaghetti westerns, Shakespeare and Horatio Hornblower. It's built up so much over the years that I won't even bother to list this ****. Bonus points for directly ripping off a species and a whole plot without even bothering to cover it up (The Slaver Weapon). Which means the Known Space universe paradoxically takes place in the Star Trek universe. Nice job, TAS writers.

Star Wars: Greek mythology, with some eastern religion, Dune, serial space pulps and heavy helpings of WWII nostalgia.

Babylon 5: Lord of The Rings, Blakes 7, Silmarillion, Shakespeare, Dune, Arthurian Myth, Forbidden Planet, Arthur C. Clarke's Childhood's End, The Demolished Man (yes, written by an Alfred Bester)

Halo: Ian Banks's Culture books with all the crazy technology yanked out. Add heavy helpings of Ringworld and ape the visual design right off of Aliens. Hey, let's rip off our older, cooler Marathon games while we're at it too. Noone remembers that ****.

Mass Effect: Alastair Reynolds's Revelation Space novels, Ringworld, Dune, Ender's Game, Star Trek, Star Wars, Babylon 5, Blade Runner.

Stargate: Chariots of The Gods, Star Wars, Dune, Star Trek.

Nobody comes up with anything original, they just rip **** off of Dune and Ringworld.
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#6 Gar

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Posted 05 June 2009 - 02:46 AM

3.5 GB RAM
512 MB MSI Radeon HD4870
Intel Core2 Duo E6750 3.20 GHz
(That's good, if you don't know.)


I know a good rig when I see one, and it's quite good.

Doom 3 has a well-detailed and written storyline. The concept is what it has always been, but unlike just some small backstory of Hell invading Mars, it has
a story-driven scenario with everything happening for a reason.


You...have to be joking...right? Doom 3 has no story. Worst of all, it's a direct knock-off from Half-Life. Scientists accidently creating a hole into some other place where monsters come out, turn people into zombies, all placed in some facility.

Mass Effect has a storyline with minimal plot holes but also with minimal plot twists and easily forgettable characters. I have also seen absolutely everything used in this game already in Star Trek and Star Wars along with a few other various sci-fi episodes that aren't worth mentioning much. It's very unoriginal and they did absolutely nothing to change that.


In terms of the Doom 3 plot, the Mass Effect plot blows it out of the water by a long shot. They give you hints and clues throughout the whole thing and when they explain it in the end...Well, it surprises me when someone says Doom 3 has better writing. Don't get me wrong, Doom 3 is a wonderful horror game, but in terms of plot...it suffers...

I'm not sure how you can go along saying weapons working improperly sounds like a bug and then ask me about how many achievements I've gained as I've not kept track, but I've upgraded my weapons whenever I've found better ones lying around and they all had the same problem until I restarted the campaign, which made the first mission and few cinematics the most boring things ever by now.


There's a bug in the game where if you have the...Dogs of War achievement? Meh, there's one or two that bug the guns so that they'll never go down in the overheat. It's simple to fix, but it's been a while since I had.

I can generally run this at 60 FPS on the maximum settings and a stable 30 FPS in Fraps (though I haven't tried it at 50 or 60 FPS) so I'll record the bugs I encounter next time I play through (at one of the higher difficulty levels, mind you), though I'll not be able to take a video of that walking-quicksave flaw of course.


I've never had that problem. Quicksaving is how I get through most games and I've never crashed once.

And what's with the Halo comment? I've never played the franchise so I'm not sure what you mean if it has bugs or something.


Ah, to your comment about the squadmates being stupid (which I agree with btw,) the allies in Halo are among the dumbest in all the games. Although, maybe not as bad as the survivors in Dead Rising...

And if you're curious:

I have 3GB of RAM.
768MB Nvidia GeForce 9600GSO
Intel Quad Core 2.4Ghz
(This is also good, in case you didn't know. :P)

#7 Arron Dominion

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Posted 07 June 2009 - 11:55 PM

I haven't played this myself but from watching the Xbox 360 version, it looked well constructed like other games from BioWare(if I got this wrong...ohh well). Also the storyline looked coherent, from the 30 minutes I watched it.
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#8 Lee

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Posted 08 June 2009 - 07:38 PM

I'm not saying the storyline is incoherent, but it is incredibly unoriginal.
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#9 Arron Dominion

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Posted 09 June 2009 - 07:23 PM

It is hard to be original with all of the literature in society XD.
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#10 Lee

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Posted 09 June 2009 - 08:52 PM

But you could at least do something to try to cover unoriginality up.
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#11 Smyth Wesson

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Posted 10 June 2009 - 09:28 PM

Science fiction since the 1980s could hardly be called "original". New concepts are hard to come by and anything that's quantifiably new is just old stuff in new combinations.

Mass Effect doesn't try because it's a deliberate tribute to science fiction films of the 70s and 80s. Those movies didn't bother covering their asses as far as inspiration, and true to the spirit, nor does Mass Effect.
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#12 notchris

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Posted 22 July 2010 - 02:03 PM

Bioware should Just leave the open world games to Bethesda.
Oblivion and fallout 3 where the 2 greatest games I've ever played **** the graphics they were thrilling games with in-depth story lines

The game is just slow in general.
The dialogue is just annoying and most of it is useless information which doesn't activate anything special in the game play plus you can't skip things.

You run slow. It takes forever you to get loaded back up after a death with all the stupid music and spinning and
you can't skip the ****ing cut scenes which are so obnoxiously drawn out (oh look the bad guys made their terrible movie scene entrance whoohooo.

I don't buy video games to watch movies I buy them to shoot ****.Like people

Whats really annoying though is i can't just kill any character i want.

I can understand you star trek freaks and your boldly go attitude but that just makes your opinion of the game mean nothing. The actual game play is not even notable.

People who enjoyed this game most likely are not very intellectually inclined abd they're most likely easily amused & impressed by things like stupid human tricks.

I could make a million more points

I want a Bethesda Style space game like one about after earth is destroyed and we colonize space

#13 Lee

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Posted 23 July 2010 - 06:11 PM

Dude, Bethesda games are even worse than BioWare games. I mean I guess if you buy games to shoot stuff there's definitely more shooting in Oblivion 2. But neither company makes actual roleplaying games.

Gosh I can't actually remember what I wrote in the first post though.
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#14 Nikki

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Posted 26 July 2010 - 07:14 PM

Next upon UberGames: "The big failure of the high praised SWTOR"

:)

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#15 Lee

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Posted 26 July 2010 - 08:22 PM

Well it's an MMORPG so that's an instant ticket to failure anyway.
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#16 Martin Thompson

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Posted 30 July 2010 - 08:08 PM

I dont have time to read trough the entire topic, so ill just pick one thing that caught my eye:

1.) Walking and quicksaving at the same time crashes the game.


FAIL @ you, I never had ME crash on me... ever.

#17 Lee

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Posted 31 July 2010 - 06:34 PM

Crashed on me a bunch. Legal Steam copy, fully patched, highly stable computer. Not a fail on my part, but rather the developer's. Unless, of course, there is a mysterious key combination that no one ever speaks of with W+F5 that closes a program.

But nevermind that, it was stupid of me to put that as #1, or possibly even on that list, because it could be easily circumvented by standing still whenever quicksaving. Still a pathetic flaw.

The game basically sucks because of how shallow the roleplaying is, how poorly written all of the dialogue and characters are, and how uncreative the narrative is. Friendly AI is also tards.
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#18 Lannister

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Posted 01 August 2010 - 02:12 PM

Mass Effect was not designed or optimised for the PC. Electronic Arts ported it after buying Bioware, flaws with the PC version have nothing to do with Bioware.

#19 Apprentice

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Posted 01 August 2010 - 02:27 PM

Crashed on me a bunch. Legal Steam copy, fully patched, highly stable computer. Not a fail on my part, but rather the developer's.

Had that same happening with Half-Life 2 back then. Back-and-forth mailing with Valve software resulted in that Valve stated "that my computer was crapped and I needed to re-install Windows". Yeah, right . . .




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