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Project "Station Iowa"


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#21 Cris Carter

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Posted 15 May 2009 - 03:19 PM

LCARS Textures tend to look familar...

Its because its LCARS :P

EDIT: I am also experienced in making LCARS. If you wish I make you an example.

#22 Lee

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Posted 15 May 2009 - 07:32 PM

That looks suspiciously familiar Lee...

what do you mean?
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#23 Ryan

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Posted 15 May 2009 - 07:45 PM

@ Lee - Solaris bridge panels :P

@ Chris - Yeah but they don't look exactly like each other :P

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#24 Lee

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Posted 15 May 2009 - 09:20 PM

Well I didn't mean any offense, and I checked the panels and they don't look that much the same to me, but they do have similar properties so I see what you mean. I check various sources on how LCARS work and am still experimenting, and lots of sources do look very similar, so I wouldn't call it intentional plagiarism.
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14808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881
09756659334461fnord28475648233786783165271201909145648566923460348610454326648213393607260249141273724587
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#25 Smyth Wesson

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Posted 15 May 2009 - 11:01 PM

Don't make me get Mike Okuda in here to beat both of you up for plagiarism.

/sarcasm off
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#26 Lannister

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Posted 15 May 2009 - 11:59 PM

@ Chris - Yeah but they don't look exactly like each other :P


If you open them both in Photoshop and put your one on top of his, they are clearly not exactly alike. The overall design is similar, but the segments don't line up at all.

#27 Cris Carter

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Posted 16 May 2009 - 11:27 AM

Thats what I said. You cant really claim any LCARS your own, and complain when other people creagte similar things ;)

#28 Chris Parker

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Posted 28 June 2009 - 09:11 PM

Ok here is the promised features list.
sorry had few time in the last weeks to post it.

the most features of newest version of RPG-X2.2 are implemented and works fine.

here now the features:
5 Alert Conditions (Green, Blue, Yellow, Red)
Turbolift (shutdownable)
Fusion-Reactor Diagnostics-System
Weapon safes on several Levels who will accessable only at red alert
Engineering is in case of emergency lockdownable (it will be always accessable from outside so you cant lock you out)
Turbolift deactivation (manual liftcontrol will always work)
Transport to other Servers

There are some more features and 5 easter-eggs we have implemented ;)

#29 Lee

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Posted 29 June 2009 - 12:05 AM

**** I need to work on those LCARS.
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#30 Scooter

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Posted 29 June 2009 - 04:55 AM

5 Alert Conditions (Green, Blue, Yellow, Red)


There's three kinds of people: those who can count, and those who can't.

#31 rhys

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Posted 29 June 2009 - 09:36 AM

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#32 Lannister

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Posted 29 June 2009 - 11:31 AM

There's three kinds of people: those who can count, and those who can't.


You forgot the third, those with maths related learning disabilities.

#33 Chris Parker

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Posted 29 June 2009 - 04:27 PM

There's three kinds of people: those who can count, and those who can't.


there are 5 alert conditions but i listed only four, the fifth is an easter egg ^^
maybe it was better when i had wrote that in my previous post that there is an 5th condition but an easteregg

#34 Robertson

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Posted 29 June 2009 - 05:09 PM

Lemme guess...

Hot pink alert? :AWE:
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#35 Lee

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Posted 29 June 2009 - 05:18 PM

How about an alert that displays hardcore pornography on all the computer screens?
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#36 Lannister

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Posted 29 June 2009 - 05:27 PM

Haha, grey mode would be a nice touch IMO.

#37 Apprentice

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Posted 29 June 2009 - 08:11 PM

Or a panic mode

"Dont panic !!!" --> Ask your folks ;)

#38 GSIO01

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Posted 29 June 2009 - 09:18 PM

Well guess you'll have to continue guessing what condition this might be until the map is released ... unless you have access to the beta.

Anyway as this map will most likely will have support for RPG-X server change entity, there are currently dicussions about adding a second map which will be the planets surface.

Here is a first screenshot how one part of it, which is an ancient temple, might look like. It's WIP of course.

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#39 Smyth Wesson

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Posted 30 June 2009 - 12:37 AM

I like the planet surface map. Those columns are rather nifty, archetectually speaking.

I'd really reccomend unlocking the weapons lockers at all times. Its inconvenient to force the players to drag themselves all the way up to command, especially if the plot prevents them from going there.

Also, pretty much the only alert mode which is consistently visibly portrayed on the shows is red alert. I would cut down on the amount of modes to make room for more usables were I you.
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#40 Chris Parker

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Posted 30 June 2009 - 05:39 PM

umm no condition pink is not build in, gsio has made much jokes about "condition pink, condition pink, everybody to the feathers" and i thinked to implement it as joke but i have not do that.

pornografic alert is false, too. this would be very displaced in this game.

a panic alert is a funny idea but that is false, too.

well guys. i dont tell you what the 5th alert condition is and i will not give you any hints for it ;)

when the map is released you can find it out self ;)



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