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Star Trek: New Hope


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#241 Ferengi

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Posted 23 August 2009 - 09:24 AM

Hmmm, back to the roots... failure search takes longer than I aspected, cause I just spend some more time at my workplace, everyone wants to get that Hospital ready now and pushes everyone to work faster... I hate it.
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#242 Ferengi

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Posted 26 October 2009 - 10:18 PM

Well, after some time of silence I will no go on with my work. The next release (2.0) will have some more functions. Some replaced rooms (I don't realy like some of the rooms, like Astrometrics) and new brushworks.

Here a little taste of what you can see in the next release (Hopefully I will fix the lightning error also):
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You can see the new warpcore and a little part of the reworked main engineering. But the main engineering I will only show you, when I am completely finished with it.

Best regards,
Marc.
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#243 Telex Ferra

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Posted 26 October 2009 - 10:46 PM

<3 <3 <3 <3

#244 Lannister

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Posted 27 October 2009 - 01:01 AM

That Warp Core is fantastic.

#245 sharpkiller

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Posted 27 October 2009 - 01:23 AM

That Warp Core is fantastic.

Agreed. :D

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#246 Ferengi

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Posted 27 October 2009 - 04:19 AM

Thanks. :)
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#247 Ferengi

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Posted 27 October 2009 - 10:29 PM

Sorry for the 2nd post in a row. ^^

New astrometrics screenshots, not finished, but nearly. I know it's a bit too dark, functions will follow tomorrow. :)

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#248 Telex Ferra

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Posted 28 October 2009 - 01:32 AM

Interesting design

#249 Darknight

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Posted 28 October 2009 - 01:53 AM

excellent work! looking forward to it!
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#250 Alex H

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Posted 28 October 2009 - 10:46 AM

Looks really good, I love the map so far, can't wait <3
Though I must ask... could you leave the astrometric 'pop-up' windows in please, I kinda rely on them for my retex :P

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#251 Ferengi

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Posted 28 October 2009 - 05:07 PM

These 'pop ups' will be in there, but there will be some more. And some other features.
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#252 Alex H

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Posted 28 October 2009 - 06:08 PM

Cool thanks

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#253 Ferengi

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Posted 31 October 2009 - 11:37 PM

Little Update:
I improved the perfomance with something new I learned today. The FPS should be raised for 21%. Lightning should be also fixed with that.

Best regards,
Marc.
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