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New EliteForce release, ver. 1.37



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#41 khamseen

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Posted 09 December 2007 - 06:08 AM

Yeah I got it working with no problems, just had to remove the Cassini which is a shame but it works fine now lol

#42 zEE

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Posted 09 December 2007 - 06:45 AM

-.- wow no one must have paid attention to the cassini thread.
I explained the way to fix it:
Pop open the .pk3 and remove the frcassini.shader (I believe its the only thing in the scripts folder) in the scripts folder inside it.
Add a certain amount of Zs to the front of it (I do not know the actual amount so just keep adding them till it works) so it will appear like zzzcassinibeta2.pk3 (but with whatever amount of Zs u need for it to work) and it should work just fine.
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#43 TiM

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Posted 06 January 2008 - 01:06 PM

Hrmm okay... I think I've isolated the glitch that was reported.

I found an instance in the code with the logic set up that usually trips the stack error:

switch ( anim )
{
....
        case ANIM_WEAPON10:
            s_controls.playerWeapon = WP_NULL_HAND;
            

        case ANIM_ATTACK:
            s_controls.playerTorso = UI_GetAnim( ANIM_ATTACK, s_controls.playerWeapon, qtrue );
            break;
....
}

Now... in this case... this is an error on my behalf haha. :P

What appears to trap the stack error in ioEF is when there is a case condition, followed by some statements, followed by another case condition without a 'break' to separate the two.

The first occurrence I saw of this was with the 'give' command, where the item in question was compared through a set of case statements, but the 'break;' statement was only executed if the item wasn't 'all'.

This of course led to the stack error occuring whenever someone called 'give all'. ;)

Anyway... I'm not sure about this. Maybe it's supposed to be invalid code syntax. All I know is this particular type of logic works perfectly in EF, but not in ioEF.

-TiM

#44 Lee

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Posted 06 January 2008 - 01:52 PM

I have ioEF now and I'd really like the download speed to be more than 2kbps, like shown in the picture, maybe?
3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982
14808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881
09756659334461fnord28475648233786783165271201909145648566923460348610454326648213393607260249141273724587
006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609

#45 paindood

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Posted 07 January 2008 - 12:29 AM

go to configure > Network (or whatever it is, I've stopped playing rpg-x right now), and there should be a connection speed button. go to the highest setting.

#46 Lee

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Posted 07 January 2008 - 01:34 PM

hahaha sw33t
3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982
14808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881
09756659334461fnord28475648233786783165271201909145648566923460348610454326648213393607260249141273724587
006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609

#47 Lee

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Posted 07 January 2008 - 09:31 PM

um

wow yeah

it went from 2kbps to 5 kbps

:)!!!
3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982
14808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881
09756659334461fnord28475648233786783165271201909145648566923460348610454326648213393607260249141273724587
006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609

#48 paindood

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Posted 08 January 2008 - 01:53 AM

for me, it hovers around 10-12 on lan/cable/dsl

#49 Lee

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Posted 08 January 2008 - 02:15 AM

for me, it hovers around 10-12 on lan/cable/dsl

And yet the picture shows a 600 connection 0_=
3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982
14808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881
09756659334461fnord28475648233786783165271201909145648566923460348610454326648213393607260249141273724587
006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609

#50 GSIO01

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Posted 08 January 2008 - 11:21 AM

If http download in ioEF is configured correctly and you use the new engine the download is only limited by the servers bandwidth and yours of course.
When http download is used I can download with about 1400 kb/s ingame.

#51 Apprentice

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Posted 27 September 2008 - 08:59 PM

Anyone still has a link to the latest or that cow version ?? Search feature doesn't work with 'cow' . . .

#52 Marcin

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Posted 02 October 2008 - 06:46 PM

Here it is. Remember this not the official version.
http://www.fileqube....kmtJqhdPr120324




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